Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Summoner's Rift · 2 days ago
11 / 6 / 3
K / D / A
70%
Kill participation
1,089.5
Damage / min
12,061g
446.2 gold / min
20
11 placed · 1 cleared
192
7.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygraffita#EUNE
Fiora · Top
6 / 2 / 6
38.7% KP
19,976
20.2% share
13,051g
200 CS · 7.4/m
Blaike Dark#SG21
Zed · Jungle
5 / 4 / 10
48.4% KP
14,628
14.8% share
12,764g
182 CS · 6.7/m
CecoNaBottomLane#EUNE
Mel · Mid
9 / 7 / 3
38.7% KP
22,226
22.4% share
11,325g
182 CS · 6.7/m
Funny#hihi
Yunara · ADC
9 / 4 / 11
64.5% KP
26,737
27% share
15,137g
225 CS · 8.3/m
Aethelthryth#9001
Yuumi · Support
2 / 3 / 21
74.2% KP
15,444
15.6% share
9,082g
27 CS · 1/m
Red side
DefeatFheder#EUNE
Darius · Top
2 / 4 / 3
25% KP
12,892
19.2% share
8,707g
210 CS · 7.8/m
Komareczek#EUNE
Vi · Jungle
5 / 4 / 4
45% KP
6,523
9.7% share
10,703g
178 CS · 6.6/m
Iqushi#0511
Katarina · Mid
11 / 6 / 3
70% KP
29,452
43.8% share
12,061g
192 CS · 7.1/m
mute all random#EUNE
Aphelios · ADC
1 / 7 / 2
15% KP
11,302
16.8% share
10,971g
229 CS · 8.5/m
Ken Kaneki#zerii
Braum · Support
1 / 10 / 13
70% KP
7,120
10.6% share
7,332g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
