Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Summoner's Rift · 20 hours ago
5 / 14 / 4
K / D / A
29%
Kill participation
867.9
Damage / min
13,644g
334 gold / min
44
15 placed · 5 cleared
203
5 CS / min
Objective control
1
Dragons
3
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThavuk#EUNE
Sion · Top
4 / 7 / 11
48.4% KP
14,115
9.8% share
14,350g
259 CS · 6.3/m
szolim#meow
Locke · Jungle
12 / 4 / 9
67.7% KP
36,189
25.1% share
21,064g
235 CS · 5.8/m
Iqushi#0511
Qiyana · Mid
5 / 14 / 4
29% KP
35,455
24.6% share
13,644g
203 CS · 5/m
mute all random#EUNE
Sivir · ADC
9 / 7 / 8
54.8% KP
49,999
34.7% share
23,772g
414 CS · 10.1/m
bruce wayne#l9l9
Seraphine · Support
1 / 8 / 19
64.5% KP
8,297
5.8% share
12,080g
37 CS · 0.9/m
Red side
VictoryEpicDude#EUNE
Irelia · Top
14 / 7 / 5
47.5% KP
31,671
22.3% share
18,596g
299 CS · 7.3/m
BISER#GSP
Talon · Jungle
7 / 6 / 15
55% KP
38,825
27.3% share
17,607g
336 CS · 8.2/m
ZA BELO DOSTUPAN#3110
Gragas · Mid
8 / 7 / 12
50% KP
33,448
23.5% share
15,790g
269 CS · 6.6/m
SMECAR1#EUNE1
Veigar · ADC
9 / 5 / 6
37.5% KP
30,844
21.7% share
20,421g
351 CS · 8.6/m
Kallio#KEVIN
Nami · Support
2 / 6 / 19
52.5% KP
7,482
5.3% share
10,839g
17 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
