Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 3 hours ago
7 / 7 / 1
K / D / A
38.1%
Kill participation
719.6
Damage / min
11,018g
445.8 gold / min
24
11 placed · 0 cleared
186
7.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHARDSTUCKHAHA XD#EUNE
Zed · Top
4 / 3 / 1
23.8% KP
25,097
28.8% share
10,249g
188 CS · 7.6/m
zoza210#SALAD
Jax · Jungle
3 / 8 / 5
38.1% KP
11,140
12.8% share
8,834g
130 CS · 5.3/m
Iqushi#0511
Akali · Mid
7 / 7 / 1
38.1% KP
17,786
20.4% share
11,018g
186 CS · 7.5/m
Xormon#0000
Draven · ADC
6 / 8 / 5
52.4% KP
13,121
15% share
11,455g
188 CS · 7.6/m
Ryκæcz#EUNE
Vel'Koz · Support
1 / 9 / 11
57.1% KP
20,090
23% share
7,610g
43 CS · 1.7/m
Red side
VictoryshizeR#style
Nasus · Top
3 / 2 / 4
20% KP
19,184
19% share
11,278g
218 CS · 8.8/m
Niestety5latTemu#Zgoda
Vi · Jungle
6 / 4 / 8
40% KP
16,668
16.5% share
12,046g
196 CS · 7.9/m
polskibatmanpl#bati
Xerath · Mid
13 / 2 / 12
71.4% KP
33,553
33.3% share
13,525g
178 CS · 7.2/m
demonic hours#888
Caitlyn · ADC
8 / 6 / 11
54.3% KP
20,727
20.6% share
13,434g
182 CS · 7.4/m
L V N T#1v9
Neeko · Support
5 / 7 / 12
48.6% KP
10,659
10.6% share
8,186g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
