Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 108 days ago
10 / 7 / 4
K / D / A
58.3%
Kill participation
1,162.6
Damage / min
15,947g
487.4 gold / min
31
13 placed · 4 cleared
291
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat성 현#심술두꺼비
Swain · Top
4 / 11 / 7
45.8% KP
13,380
10.9% share
12,485g
225 CS · 6.9/m
파워냉방#777
Qiyana · Jungle
7 / 15 / 5
50% KP
33,329
27.2% share
16,231g
203 CS · 6.2/m
Ivory#1012
Aatrox · Mid
10 / 7 / 4
58.3% KP
38,037
31% share
15,947g
291 CS · 8.9/m
로 컨#챌린저
Senna · ADC
3 / 5 / 14
70.8% KP
24,500
20% share
15,502g
243 CS · 7.4/m
창억떡#1234
Seraphine · Support
0 / 10 / 15
62.5% KP
13,347
10.9% share
8,961g
39 CS · 1.2/m
Red side
Victory你没有心#2005
Rengar · Top
22 / 3 / 3
52.1% KP
55,042
34.8% share
21,168g
276 CS · 8.4/m
KR Lord Semi#BR3
Rammus · Jungle
8 / 3 / 17
52.1% KP
27,238
17.2% share
14,863g
235 CS · 7.2/m
devil galio#hmbb
Galio · Mid
7 / 8 / 11
37.5% KP
22,154
14% share
12,721g
199 CS · 6.1/m
T1zzy#0801
Xerath · ADC
4 / 4 / 18
45.8% KP
30,502
19.3% share
15,230g
225 CS · 6.9/m
ZAFL#KR1
Mel · Support
7 / 6 / 12
39.6% KP
23,227
14.7% share
10,676g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
