Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 106 days ago
7 / 6 / 7
K / D / A
48.3%
Kill participation
336.1
Damage / min
10,262g
327.2 gold / min
118
47 placed · 11 cleared
26
0.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoe3#Mio
K'Sante · Top
8 / 3 / 8
37.2% KP
28,280
19.5% share
14,182g
239 CS · 7.6/m
asdjipadsjip#KR1
Qiyana · Jungle
10 / 5 / 13
53.5% KP
31,165
21.5% share
18,978g
268 CS · 8.5/m
권지인#1215
Locke · Mid
20 / 6 / 6
60.5% KP
49,244
33.9% share
18,482g
249 CS · 7.9/m
new number #KR1
Ezreal · ADC
3 / 6 / 10
30.2% KP
26,300
18.1% share
14,872g
270 CS · 8.6/m
twitch yuuudeiii#5589
Thresh · Support
2 / 9 / 15
39.5% KP
10,272
7.1% share
8,919g
21 CS · 0.7/m
Red side
Defeat빵 디#씰룩씰룩
Jax · Top
3 / 12 / 3
20.7% KP
28,414
26.1% share
11,012g
230 CS · 7.3/m
오리지널찰떡쿠키#KR1
Lee Sin · Jungle
8 / 8 / 11
65.5% KP
18,642
17.1% share
12,948g
178 CS · 5.7/m
MVKE Sofm#2244
Jayce · Mid
5 / 11 / 7
41.4% KP
23,707
21.8% share
13,523g
254 CS · 8.1/m
미안할게요#아마도
Lucian · ADC
6 / 6 / 9
51.7% KP
27,521
25.3% share
15,697g
289 CS · 9.2/m
Ivory#1012
Pyke · Support
7 / 6 / 7
48.3% KP
10,543
9.7% share
10,262g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
