Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 105 days ago
3 / 10 / 6
K / D / A
50%
Kill participation
685.4
Damage / min
9,798g
419.6 gold / min
24
9 placed · 5 cleared
191
8.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE 팬서#KR1
Irelia · Top
11 / 3 / 3
46.7% KP
18,638
23% share
12,000g
222 CS · 9.5/m
Haru#0603
Camille · Jungle
5 / 5 / 12
56.7% KP
16,515
20.4% share
9,992g
134 CS · 5.7/m
BLG 온#KR1
Jayce · Mid
3 / 1 / 4
23.3% KP
16,215
20% share
11,736g
272 CS · 11.6/m
ParisVan#不知名歌手
Viktor · ADC
8 / 3 / 6
46.7% KP
20,372
25.2% share
11,513g
190 CS · 8.1/m
mtrngrxsyl#6146
Galio · Support
3 / 7 / 10
43.3% KP
9,242
11.4% share
7,563g
39 CS · 1.7/m
Red side
Defeat지지크#zzk1
Yorick · Top
1 / 9 / 4
27.8% KP
11,805
19.1% share
7,626g
183 CS · 7.8/m
haerin#하이린
Lee Sin · Jungle
6 / 4 / 7
72.2% KP
12,756
20.6% share
10,343g
176 CS · 7.5/m
douyinsen#sen
Fizz · Mid
3 / 1 / 4
38.9% KP
9,650
15.6% share
10,028g
209 CS · 9/m
Ivory#1012
Syndra · ADC
3 / 10 / 6
50% KP
16,004
25.9% share
9,798g
191 CS · 8.2/m
키보드에음료쏟아서고장내는이도윤#KR1
Skarner · Support
5 / 6 / 10
83.3% KP
11,563
18.7% share
8,184g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
