Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 104 days ago
11 / 5 / 4
K / D / A
50%
Kill participation
1,252.2
Damage / min
14,968g
485.2 gold / min
33
13 placed · 4 cleared
291
9.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryParisVan#不知名歌手
K'Sante · Top
3 / 4 / 14
48.6% KP
29,614
22% share
14,560g
260 CS · 8.4/m
Grizzly#KR3
Lee Sin · Jungle
18 / 3 / 6
68.6% KP
38,167
28.4% share
18,376g
255 CS · 8.3/m
부부부#유튜브
Sylas · Mid
7 / 8 / 5
34.3% KP
26,012
19.4% share
12,374g
226 CS · 7.3/m
조관우급 늪 설치#KR1
Cassiopeia · ADC
5 / 8 / 11
45.7% KP
29,192
21.7% share
13,509g
243 CS · 7.9/m
Let me sup#KR1
Leona · Support
2 / 7 / 10
34.3% KP
11,376
8.5% share
8,646g
36 CS · 1.2/m
Red side
DefeatOnPi#온 피
Yone · Top
2 / 8 / 5
23.3% KP
26,289
17.7% share
11,331g
262 CS · 8.5/m
YONG2#6666
Skarner · Jungle
8 / 3 / 13
70% KP
33,550
22.5% share
13,312g
212 CS · 6.9/m
Ivory#1012
Syndra · Mid
11 / 5 / 4
50% KP
38,630
25.9% share
14,968g
291 CS · 9.4/m
Forget#KR2
Yunara · ADC
6 / 10 / 14
66.7% KP
32,106
21.6% share
14,936g
227 CS · 7.4/m
Bluffing#1207
Camille · Support
3 / 9 / 15
60% KP
18,314
12.3% share
10,314g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
