Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 104 days ago
19 / 7 / 5
K / D / A
70.6%
Kill participation
1,352.9
Damage / min
17,401g
617.8 gold / min
22
7 placed · 4 cleared
221
7.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZamudo#NRG
Galio · Top
0 / 7 / 7
20.6% KP
18,634
16.3% share
9,187g
202 CS · 7.2/m
Bae Suzy#KR1
Lee Sin · Jungle
7 / 11 / 7
41.2% KP
19,255
16.9% share
12,693g
199 CS · 7.1/m
Ivory#1012
Akali · Mid
19 / 7 / 5
70.6% KP
38,106
33.4% share
17,401g
221 CS · 7.8/m
FA ADC#Der
Lucian · ADC
6 / 12 / 8
41.2% KP
32,664
28.6% share
12,553g
189 CS · 6.7/m
T1 Eclipse#2009
Milio · Support
2 / 8 / 21
67.6% KP
5,405
4.7% share
9,161g
22 CS · 0.8/m
Red side
VictoryT1 Midir#KR06
Yorick · Top
5 / 4 / 9
31.1% KP
25,022
20.1% share
14,281g
245 CS · 8.7/m
누누처럼활짝웃기#12093
Vi · Jungle
4 / 6 / 15
42.2% KP
14,251
11.4% share
11,288g
152 CS · 5.4/m
Qnayia#ztmy
Qiyana · Mid
11 / 13 / 9
44.4% KP
36,987
29.7% share
13,397g
154 CS · 5.5/m
NinjaKiwi#KoR
Mel · ADC
10 / 7 / 13
51.1% KP
26,475
21.2% share
15,670g
212 CS · 7.5/m
BLG Viper#0708
Pyke · Support
15 / 5 / 13
62.2% KP
21,896
17.6% share
12,325g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
