Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 103 days ago
16 / 6 / 6
K / D / A
55%
Kill participation
1,476.8
Damage / min
21,408g
630 gold / min
48
12 placed · 5 cleared
307
9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIRINJI#0826
Ambessa · Top
5 / 10 / 4
22.5% KP
25,089
17% share
12,029g
225 CS · 6.6/m
Goldc#2004
Lee Sin · Jungle
8 / 9 / 6
35% KP
19,857
13.5% share
13,998g
220 CS · 6.5/m
Ivory#1012
Syndra · Mid
16 / 6 / 6
55% KP
50,187
34.1% share
21,408g
307 CS · 9/m
강한별#MG12
Lucian · ADC
10 / 13 / 7
42.5% KP
36,599
24.8% share
17,462g
273 CS · 8/m
小 云#ziye
Bard · Support
1 / 8 / 20
52.5% KP
15,640
10.6% share
10,777g
29 CS · 0.9/m
Red side
Victory浪 D#1163
Gangplank · Top
10 / 5 / 8
39.1% KP
31,479
19.3% share
18,857g
257 CS · 7.6/m
차가운코끼리#KR0
Naafiri · Jungle
18 / 7 / 14
69.6% KP
33,929
20.8% share
17,271g
207 CS · 6.1/m
기사키#bee
Malzahar · Mid
3 / 11 / 13
34.8% KP
29,312
18% share
12,306g
203 CS · 6/m
Sty1eee#1101
Sivir · ADC
12 / 10 / 20
69.6% KP
57,318
35.1% share
18,041g
251 CS · 7.4/m
keb10#鈴原るる
Blitzcrank · Support
3 / 7 / 30
71.7% KP
11,173
6.8% share
11,832g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
