Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 102 days ago
3 / 5 / 2
K / D / A
38.5%
Kill participation
716.6
Damage / min
10,814g
403.5 gold / min
18
9 placed · 1 cleared
228
8.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYannick3306#777
Vex · Top
7 / 5 / 3
23.8% KP
16,411
15.1% share
10,800g
205 CS · 7.6/m
Radiohead#KR1
Lee Sin · Jungle
10 / 1 / 14
57.1% KP
23,342
21.4% share
13,657g
207 CS · 7.7/m
안녕 시간의 숲#LOL
Talon · Mid
16 / 2 / 5
50% KP
36,843
33.8% share
15,937g
255 CS · 9.5/m
미안 내가 못했어#나도알아
Xerath · ADC
6 / 3 / 16
52.4% KP
20,452
18.8% share
13,167g
200 CS · 7.5/m
BerrGod#KR3
Shen · Support
3 / 2 / 27
71.4% KP
11,947
11% share
9,453g
19 CS · 0.7/m
Red side
DefeatIvory#1012
Gnar · Top
3 / 5 / 2
38.5% KP
19,204
27.1% share
10,814g
228 CS · 8.5/m
돼지바#돼지빵
Pantheon · Jungle
5 / 8 / 1
46.2% KP
15,364
21.7% share
10,211g
171 CS · 6.4/m
Bae Suzy#KR1
Fiora · Mid
2 / 8 / 3
38.5% KP
14,334
20.2% share
12,206g
281 CS · 10.5/m
NinjaKiwi#KoR
Cassiopeia · ADC
1 / 11 / 1
15.4% KP
11,080
15.6% share
9,281g
207 CS · 7.7/m
아무생각없음#0831
Camille · Support
2 / 10 / 5
53.8% KP
10,885
15.4% share
7,790g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
