Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 102 days ago
9 / 7 / 12
K / D / A
51.2%
Kill participation
1,283.2
Damage / min
17,378g
585.8 gold / min
23
11 placed · 5 cleared
240
8.1 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat14小孩幻想赢对线#4453
Ambessa · Top
8 / 9 / 8
39% KP
30,410
23.1% share
11,456g
174 CS · 5.9/m
抖音丶小猪仔#小猪仔
Jarvan IV · Jungle
11 / 8 / 14
61% KP
20,475
15.6% share
14,612g
210 CS · 7.1/m
Ivory#1012
Syndra · Mid
9 / 7 / 12
51.2% KP
38,069
29% share
17,378g
240 CS · 8.1/m
불가사의 카르테#KR1
Yasuo · ADC
13 / 8 / 5
43.9% KP
31,136
23.7% share
15,349g
214 CS · 7.2/m
송플랭크#CTID
Nautilus · Support
0 / 9 / 25
61% KP
11,363
8.6% share
8,370g
19 CS · 0.6/m
Red side
Victory이직로그#0904
Renekton · Top
5 / 6 / 15
48.8% KP
23,900
19.3% share
11,644g
220 CS · 7.4/m
사랑합니다#K T
Naafiri · Jungle
16 / 6 / 12
68.3% KP
26,742
21.6% share
17,227g
191 CS · 6.4/m
DNS Flip#2008
Ryze · Mid
7 / 5 / 16
56.1% KP
28,364
22.9% share
14,889g
291 CS · 9.8/m
chesterbb#0811
Mel · ADC
9 / 10 / 10
46.3% KP
21,628
17.4% share
14,069g
180 CS · 6.1/m
WBG招641950117#WBG
Camille · Support
4 / 14 / 22
63.4% KP
23,428
18.9% share
10,417g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
