Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 102 days ago
15 / 5 / 11
K / D / A
74.3%
Kill participation
1,644.2
Damage / min
18,962g
581.7 gold / min
41
12 placed · 9 cleared
272
8.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFA Alter#2007
Ambessa · Top
4 / 8 / 5
25.7% KP
27,895
18.7% share
13,809g
283 CS · 8.7/m
진조 알퀘이드 #KR1
Lee Sin · Jungle
8 / 1 / 16
68.6% KP
24,946
16.7% share
16,822g
238 CS · 7.3/m
Ivory#1012
Syndra · Mid
15 / 5 / 11
74.3% KP
53,600
35.9% share
18,962g
272 CS · 8.3/m
sk하이닉스#9486
Ezreal · ADC
8 / 2 / 10
51.4% KP
31,127
20.8% share
18,658g
311 CS · 9.5/m
viinacccccc#노 리
Bard · Support
0 / 4 / 17
48.6% KP
11,938
8% share
9,726g
27 CS · 0.8/m
Red side
Defeat起风了#CCC
Singed · Top
3 / 4 / 11
70% KP
31,407
27.2% share
12,988g
291 CS · 8.9/m
22yyo#Miss
Viego · Jungle
8 / 9 / 8
80% KP
32,890
28.4% share
15,558g
184 CS · 5.6/m
DK Despair#안 산
Ryze · Mid
2 / 8 / 3
25% KP
21,014
18.2% share
12,217g
305 CS · 9.4/m
NinjaKiwi#KoR
Mel · ADC
6 / 5 / 3
45% KP
23,810
20.6% share
16,309g
345 CS · 10.6/m
earth ocean#KR0
Rakan · Support
1 / 9 / 14
75% KP
6,557
5.7% share
8,481g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
