Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 102 days ago
10 / 2 / 6
K / D / A
44.4%
Kill participation
1,275.9
Damage / min
17,049g
538.7 gold / min
28
15 placed · 1 cleared
304
9.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat月下沙利叶#b9ii
Kennen · Top
6 / 6 / 9
44.1% KP
23,447
19.8% share
11,489g
226 CS · 7.1/m
유준엽두루치기#321
Xin Zhao · Jungle
3 / 7 / 19
64.7% KP
27,329
23.1% share
12,431g
215 CS · 6.8/m
시 민#Cmin
Locke · Mid
10 / 8 / 6
47.1% KP
19,650
16.6% share
11,721g
174 CS · 5.5/m
겅디훈#KR1
Seraphine · ADC
8 / 6 / 12
58.8% KP
24,392
20.6% share
15,348g
295 CS · 9.3/m
love draco#DRACO
Senna · Support
7 / 9 / 14
61.8% KP
23,576
19.9% share
12,342g
41 CS · 1.3/m
Red side
Victory파이크#001
Anivia · Top
4 / 6 / 7
30.6% KP
24,990
17.7% share
11,930g
202 CS · 6.4/m
네 요#ね よ
Lee Sin · Jungle
10 / 8 / 9
52.8% KP
26,520
18.8% share
14,171g
186 CS · 5.9/m
Ivory#1012
Jayce · Mid
10 / 2 / 6
44.4% KP
40,383
28.6% share
17,049g
304 CS · 9.6/m
빵잽이#뺑소니
Ziggs · ADC
7 / 7 / 9
44.4% KP
36,473
25.9% share
17,286g
295 CS · 9.3/m
find myself#fms
Pantheon · Support
5 / 11 / 9
38.9% KP
12,727
9% share
10,394g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
