Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 102 days ago
17 / 9 / 4
K / D / A
50%
Kill participation
1,247
Damage / min
15,257g
511.4 gold / min
29
6 placed · 7 cleared
189
6.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory자신만의 길#XXX
Olaf · Top
10 / 2 / 9
45.2% KP
28,596
22.1% share
15,581g
269 CS · 9/m
One Last Kiss#哔哩哔哩
Xin Zhao · Jungle
8 / 4 / 13
50% KP
25,979
20.1% share
14,422g
187 CS · 6.3/m
Ivory#1012
Locke · Mid
17 / 9 / 4
50% KP
37,203
28.7% share
15,257g
189 CS · 6.3/m
Formu1er#880
Draven · ADC
4 / 6 / 15
45.2% KP
25,869
20% share
14,777g
192 CS · 6.4/m
동 현#LEE D
Pyke · Support
3 / 13 / 11
33.3% KP
11,824
9.1% share
9,312g
39 CS · 1.3/m
Red side
Defeat토 쿠#KR1
Urgot · Top
3 / 8 / 4
20.6% KP
16,717
14.2% share
10,773g
199 CS · 6.7/m
LOS Curse#LOS
Lee Sin · Jungle
9 / 7 / 13
64.7% KP
31,446
26.8% share
12,761g
197 CS · 6.6/m
2025922#2025
Fizz · Mid
6 / 10 / 11
50% KP
25,659
21.8% share
12,257g
184 CS · 6.2/m
긴장해라 구마유시#RANK0
Mel · ADC
14 / 7 / 8
64.7% KP
35,972
30.6% share
15,452g
248 CS · 8.3/m
녕차선#KR2
Nautilus · Support
2 / 10 / 16
52.9% KP
7,727
6.6% share
8,289g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
