Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 101 days ago
6 / 12 / 9
K / D / A
53.6%
Kill participation
650.6
Damage / min
10,647g
349.8 gold / min
104
37 placed · 11 cleared
56
1.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytylooshen#KR4
Vayne · Top
13 / 5 / 11
45.3% KP
37,404
25% share
16,476g
225 CS · 7.4/m
사랑합니다#K T
Naafiri · Jungle
19 / 4 / 16
66% KP
36,318
24.3% share
18,176g
237 CS · 7.8/m
2008 04 09#KR2
Akali · Mid
11 / 8 / 9
37.7% KP
33,059
22.1% share
13,430g
200 CS · 6.6/m
西安小平平#CN1
Singed · ADC
6 / 6 / 21
50.9% KP
31,713
21.2% share
15,206g
211 CS · 6.9/m
BaMang#KR2
Thresh · Support
4 / 5 / 29
62.3% KP
10,896
7.3% share
10,293g
26 CS · 0.9/m
Red side
Defeat피오라#1000
Fiora · Top
2 / 12 / 6
28.6% KP
21,623
16.8% share
10,934g
219 CS · 7.2/m
돼지바#돼지빵
Hecarim · Jungle
7 / 8 / 4
39.3% KP
23,310
18.1% share
13,148g
217 CS · 7.1/m
서나 귀여워#0000
Yone · Mid
7 / 11 / 10
60.7% KP
40,574
31.4% share
15,094g
258 CS · 8.5/m
zzzzong#0805
Kai'Sa · ADC
6 / 10 / 3
32.1% KP
23,769
18.4% share
14,907g
238 CS · 7.8/m
Ivory#1012
Camille · Support
6 / 12 / 9
53.6% KP
19,801
15.3% share
10,647g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
