Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 101 days ago
8 / 15 / 15
K / D / A
71.9%
Kill participation
932
Damage / min
12,244g
393.9 gold / min
95
40 placed · 14 cleared
53
1.7 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxiaoqibaobao#qi7
Sion · Top
3 / 3 / 19
47.8% KP
21,347
15.4% share
12,368g
200 CS · 6.4/m
Amel#LFT
Skarner · Jungle
9 / 3 / 20
63% KP
30,673
22.1% share
15,472g
213 CS · 6.9/m
2025922#2025
Fizz · Mid
10 / 6 / 11
45.7% KP
24,295
17.5% share
13,703g
201 CS · 6.5/m
Gen Bamba#바밤바
Aphelios · ADC
18 / 9 / 9
58.7% KP
51,645
37.2% share
21,144g
276 CS · 8.9/m
Mr Sabo#KR1
Pyke · Support
6 / 11 / 14
43.5% KP
10,692
7.7% share
10,792g
27 CS · 0.9/m
Red side
Defeat네발달린털짐승#BEAST
Gangplank · Top
1 / 11 / 10
34.4% KP
27,210
19.5% share
11,835g
208 CS · 6.7/m
KR Lord Semi#BR3
Rammus · Jungle
4 / 6 / 9
40.6% KP
12,789
9.2% share
11,594g
207 CS · 6.7/m
폭풍의 언덕#5126
Jayce · Mid
4 / 7 / 8
37.5% KP
21,856
15.7% share
11,345g
220 CS · 7.1/m
에필로그#S T
Syndra · ADC
15 / 7 / 12
84.4% KP
48,430
34.8% share
18,516g
223 CS · 7.2/m
Ivory#1012
Pantheon · Support
8 / 15 / 15
71.9% KP
28,971
20.8% share
12,244g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
