Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 100 days ago
4 / 8 / 10
K / D / A
45.2%
Kill participation
657.5
Damage / min
13,564g
501.4 gold / min
28
12 placed · 5 cleared
201
7.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoe3#Mio
Rumble · Top
6 / 4 / 10
51.6% KP
33,011
30.5% share
15,447g
212 CS · 7.8/m
자이라쿤#성 호
Jarvan IV · Jungle
5 / 4 / 18
74.2% KP
20,522
19% share
13,287g
206 CS · 7.6/m
Ivory#1012
Syndra · Mid
4 / 8 / 10
45.2% KP
17,785
16.4% share
13,564g
201 CS · 7.4/m
Cecilia#1325
Xayah · ADC
7 / 9 / 10
54.8% KP
25,218
23.3% share
16,504g
232 CS · 8.6/m
내 이름은 이은석#KR1
Pyke · Support
9 / 11 / 6
48.4% KP
11,725
10.8% share
9,989g
28 CS · 1/m
Red side
Defeat浪 D#1163
Galio · Top
2 / 6 / 7
25% KP
13,528
12% share
7,892g
145 CS · 5.4/m
Zephyr#O1O8
Qiyana · Jungle
12 / 5 / 5
47.2% KP
23,680
21% share
14,491g
203 CS · 7.5/m
ParisVan#不知名歌手
Akali · Mid
8 / 6 / 7
41.7% KP
20,898
18.5% share
12,079g
245 CS · 9.1/m
bai se zh1 chuan#qwe1
Ezreal · ADC
11 / 5 / 8
52.8% KP
43,239
38.3% share
13,973g
239 CS · 8.8/m
Xbear7#777
Nautilus · Support
3 / 10 / 17
55.6% KP
11,454
10.2% share
8,687g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
