Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 100 days ago
10 / 12 / 19
K / D / A
54.7%
Kill participation
550.1
Damage / min
16,150g
347.1 gold / min
203
76 placed · 20 cleared
44
0.9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Aurora · Top
3 / 8 / 21
45.3% KP
52,134
23.7% share
19,527g
358 CS · 7.7/m
체인소 블러드#chain
Master Yi · Jungle
15 / 8 / 7
41.5% KP
42,471
19.3% share
23,092g
340 CS · 7.3/m
西安小平平#CN1
Singed · Mid
4 / 10 / 15
35.8% KP
21,931
10% share
15,269g
241 CS · 5.2/m
YONG2#6666
Kai'Sa · ADC
21 / 6 / 18
73.6% KP
77,934
35.4% share
30,282g
377 CS · 8.1/m
Ivory#1012
Pyke · Support
10 / 12 / 19
54.7% KP
25,596
11.6% share
16,150g
44 CS · 0.9/m
Red side
Defeat근거리탑챔프만함#속았지
Olaf · Top
3 / 9 / 4
15.9% KP
21,625
10.4% share
16,101g
313 CS · 6.7/m
十三day#jug
Lee Sin · Jungle
8 / 12 / 15
52.3% KP
28,274
13.6% share
18,879g
231 CS · 5/m
REDRED#따바라
Vayne · Mid
19 / 9 / 7
59.1% KP
70,828
34% share
24,135g
361 CS · 7.8/m
자이라쿤#성 호
Ziggs · ADC
13 / 12 / 15
63.6% KP
70,096
33.7% share
25,122g
392 CS · 8.4/m
썸썸데이#KR1
Poppy · Support
1 / 11 / 19
45.5% KP
17,224
8.3% share
13,051g
36 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
