Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 100 days ago
7 / 8 / 6
K / D / A
46.4%
Kill participation
1,013.1
Damage / min
13,283g
464.4 gold / min
29
12 placed · 4 cleared
240
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoldc#2004
Ambessa · Top
2 / 10 / 5
25% KP
18,479
17.9% share
9,080g
191 CS · 6.7/m
최애의 지은#KR1
Lee Sin · Jungle
4 / 8 / 9
46.4% KP
13,678
13.2% share
9,989g
147 CS · 5.1/m
Ivory#1012
Syndra · Mid
7 / 8 / 6
46.4% KP
28,974
28% share
13,283g
240 CS · 8.4/m
개선사스님#KR1
Caitlyn · ADC
7 / 8 / 8
53.6% KP
27,010
26.1% share
14,600g
232 CS · 8.1/m
osu#KR1
Pyke · Support
8 / 9 / 9
60.7% KP
15,284
14.8% share
10,062g
20 CS · 0.7/m
Red side
Victory네 요#ね よ
Yone · Top
16 / 7 / 5
48.8% KP
38,931
31.8% share
17,118g
274 CS · 9.6/m
Secretbase#비밀기지
Jarvan IV · Jungle
7 / 5 / 24
72.1% KP
19,598
16% share
13,200g
153 CS · 5.3/m
抖音丶牛头少爷#yyds
Viktor · Mid
10 / 6 / 12
51.2% KP
31,381
25.6% share
13,620g
233 CS · 8.1/m
Lactea Rx#KR1
Senna · ADC
10 / 4 / 16
60.5% KP
22,058
18% share
16,168g
209 CS · 7.3/m
트룰리현#hyun
Bard · Support
0 / 7 / 24
55.8% KP
10,380
8.5% share
9,022g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
