Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 98 days ago
12 / 14 / 12
K / D / A
55.8%
Kill participation
1,105.8
Damage / min
20,979g
508 gold / min
33
15 placed · 4 cleared
352
8.5 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat미소녀#mio韩服
Yasuo · Top
6 / 12 / 11
42.5% KP
42,077
19.9% share
16,701g
328 CS · 7.9/m
vvi2#KR1
Zac · Jungle
6 / 5 / 20
65% KP
44,422
21% share
16,936g
263 CS · 6.4/m
见识下我百炼绝学#geton
Talon · Mid
18 / 10 / 8
65% KP
58,229
27.6% share
20,066g
276 CS · 6.7/m
Sama#水原铃瑞
Cassiopeia · ADC
10 / 7 / 10
50% KP
53,078
25.1% share
19,035g
311 CS · 7.5/m
NinjaKiwi#KoR
Nautilus · Support
0 / 9 / 20
50% KP
13,429
6.4% share
10,710g
27 CS · 0.7/m
Red side
VictoryT1 Midir#KR06
K'Sante · Top
15 / 7 / 10
58.1% KP
35,646
18.3% share
19,285g
260 CS · 6.3/m
Im noob777#777
Skarner · Jungle
11 / 4 / 20
72.1% KP
44,911
23% share
18,344g
278 CS · 6.7/m
Ivory#1012
Syndra · Mid
12 / 14 / 12
55.8% KP
45,670
23.4% share
20,979g
352 CS · 8.5/m
망고재민#Min
Senna · ADC
4 / 9 / 22
60.5% KP
37,073
19% share
19,264g
264 CS · 6.4/m
강하다 별#123
Swain · Support
1 / 6 / 29
69.8% KP
31,725
16.3% share
12,270g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
