Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 97 days ago
4 / 8 / 3
K / D / A
28%
Kill participation
731.5
Damage / min
11,491g
383.2 gold / min
12
6 placed · 0 cleared
232
7.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynizuizhengui#小何的枪
Pantheon · Top
16 / 9 / 10
55.3% KP
44,825
25.2% share
15,508g
190 CS · 6.3/m
Natalie#0304
Kayn · Jungle
9 / 6 / 17
55.3% KP
35,446
20% share
14,844g
226 CS · 7.5/m
Holder#kr2
Zoe · Mid
8 / 0 / 20
59.6% KP
33,046
18.6% share
15,015g
238 CS · 7.9/m
MAGEBLOOD#E500
Viktor · ADC
10 / 3 / 16
55.3% KP
43,820
24.7% share
16,144g
277 CS · 9.2/m
Ghost#올라갑니다
Camille · Support
4 / 7 / 16
42.6% KP
20,440
11.5% share
11,290g
61 CS · 2/m
Red side
Defeat산면1#KR11
Renekton · Top
6 / 11 / 4
40% KP
27,865
25.8% share
12,032g
224 CS · 7.5/m
얼터너티브#333
Aatrox · Jungle
5 / 10 / 6
44% KP
23,228
21.5% share
12,468g
196 CS · 6.5/m
Ivory#1012
Sylas · Mid
4 / 8 / 3
28% KP
21,934
20.3% share
11,491g
232 CS · 7.7/m
POWER#J D
Veigar · ADC
4 / 10 / 7
44% KP
19,621
18.2% share
12,885g
208 CS · 6.9/m
Keel#NASUP
Shen · Support
6 / 8 / 10
64% KP
15,225
14.1% share
9,576g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
