Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nunu & Willump
Defeat
Ranked Solo/Duo · 96 days ago
5 / 12 / 15
K / D / A
69%
Kill participation
645.4
Damage / min
9,953g
343.6 gold / min
17
8 placed · 1 cleared
138
4.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory자헨 크산테#자헨산테
K'Sante · Top
10 / 6 / 6
41% KP
33,134
22.3% share
14,040g
234 CS · 8.1/m
오늘의메뉴는뭘까용#점메추
Nidalee · Jungle
12 / 6 / 8
51.3% KP
21,136
14.3% share
14,636g
247 CS · 8.5/m
실험용계정11#kr00
Yone · Mid
4 / 3 / 12
41% KP
30,653
20.7% share
13,271g
232 CS · 8/m
The Weeknd#KR5
Ziggs · ADC
8 / 4 / 17
64.1% KP
44,635
30.1% share
14,373g
197 CS · 6.8/m
xcn#0513
Pantheon · Support
5 / 10 / 14
48.7% KP
18,742
12.6% share
10,376g
30 CS · 1/m
Red side
Defeat최소한의 선택#KR1
Zaahen · Top
2 / 8 / 9
37.9% KP
12,789
11.9% share
8,752g
170 CS · 5.9/m
Peanut#05012
Kindred · Jungle
13 / 7 / 6
65.5% KP
27,605
25.7% share
15,389g
190 CS · 6.6/m
Ivory#1012
Nunu & Willump · Mid
5 / 12 / 15
69% KP
18,696
17.4% share
9,953g
138 CS · 4.8/m
승 재#2001
Ezreal · ADC
8 / 4 / 15
79.3% KP
36,064
33.6% share
16,320g
255 CS · 8.8/m
실명 중독자#KR1
Maokai · Support
1 / 9 / 17
62.1% KP
12,060
11.2% share
8,001g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
