Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 92 days ago
6 / 4 / 14
K / D / A
62.5%
Kill participation
562.3
Damage / min
12,942g
477.6 gold / min
44
15 placed · 6 cleared
190
7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat날쌘 화살 신태민#FA1
Renekton · Top
4 / 6 / 5
33.3% KP
16,145
21.3% share
11,324g
202 CS · 7.5/m
광 왕#KR0
Shaco · Jungle
3 / 6 / 5
29.6% KP
7,250
9.6% share
9,106g
164 CS · 6.1/m
ekffur#kr2
Aurora · Mid
9 / 5 / 8
63% KP
19,857
26.2% share
11,926g
220 CS · 8.1/m
근육밀레니엄#KR33
Ziggs · ADC
7 / 5 / 9
59.3% KP
22,097
29.2% share
14,015g
244 CS · 9/m
즐 팡#즐 팡
Nunu & Willump · Support
4 / 10 / 17
77.8% KP
10,308
13.6% share
9,117g
40 CS · 1.5/m
Red side
VictoryIDEA#2006
Pantheon · Top
6 / 4 / 9
46.9% KP
29,105
26.3% share
14,443g
263 CS · 9.7/m
Ivory#1012
Lee Sin · Jungle
6 / 4 / 14
62.5% KP
15,239
13.8% share
12,942g
190 CS · 7/m
불효자#불효자
Vex · Mid
6 / 4 / 9
46.9% KP
22,729
20.5% share
10,359g
170 CS · 6.3/m
아이러니#KR1
Kai'Sa · ADC
14 / 6 / 5
59.4% KP
32,485
29.4% share
17,682g
232 CS · 8.6/m
채팅치지마시바#kr2
Fiddlesticks · Support
0 / 9 / 19
59.4% KP
11,122
10% share
8,397g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
