Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 92 days ago
5 / 8 / 14
K / D / A
54.3%
Kill participation
866.4
Damage / min
10,080g
417.1 gold / min
17
4 placed · 1 cleared
138
5.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySavage#KR1
Renekton · Top
8 / 1 / 11
54.3% KP
19,853
19.5% share
11,688g
192 CS · 7.9/m
Ivory#1012
Xin Zhao · Jungle
5 / 8 / 14
54.3% KP
20,937
20.6% share
10,080g
138 CS · 5.7/m
전 죽#4444
Galio · Mid
8 / 4 / 10
51.4% KP
22,943
22.6% share
10,414g
182 CS · 7.5/m
근육밀레니엄#KR33
Viktor · ADC
7 / 1 / 13
57.1% KP
22,146
21.8% share
11,838g
209 CS · 8.6/m
신을저주해#4450
Camille · Support
7 / 7 / 12
54.3% KP
15,683
15.4% share
8,786g
19 CS · 0.8/m
Red side
Defeat쓰 우#KR1
Heimerdinger · Top
2 / 7 / 2
19% KP
24,590
25.1% share
9,391g
202 CS · 8.4/m
ekffur#kr2
Naafiri · Jungle
3 / 7 / 6
42.9% KP
13,401
13.7% share
9,212g
175 CS · 7.2/m
KIRINJI#0826
Tryndamere · Mid
8 / 9 / 6
66.7% KP
27,217
27.8% share
11,223g
218 CS · 9/m
날쌘 화살 신태민#FA1
Lucian · ADC
8 / 4 / 4
57.1% KP
20,217
20.7% share
12,835g
220 CS · 9.1/m
즐 팡#즐 팡
Nunu & Willump · Support
0 / 8 / 14
66.7% KP
12,350
12.6% share
6,551g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
