Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 92 days ago
7 / 5 / 5
K / D / A
48%
Kill participation
970.4
Damage / min
13,096g
403.8 gold / min
36
6 placed · 9 cleared
274
8.4 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat개구리 중사 케로로#케론별
K'Sante · Top
8 / 5 / 5
52% KP
23,469
21.6% share
12,437g
222 CS · 6.8/m
둥굴둥굴둥굴둥굴둥굴둥굴둥굴둥굴#KR1
Graves · Jungle
4 / 7 / 2
24% KP
13,997
12.9% share
13,385g
206 CS · 6.4/m
Ivory#1012
Vex · Mid
7 / 5 / 5
48% KP
31,474
28.9% share
13,096g
274 CS · 8.4/m
1212#KR2
Ezreal · ADC
2 / 11 / 8
40% KP
30,635
28.2% share
14,477g
282 CS · 8.7/m
상 들#김 상 혁
Fiddlesticks · Support
4 / 9 / 11
60% KP
9,194
8.5% share
9,768g
32 CS · 1/m
Red side
Victorykyksk#4253
Yasuo · Top
3 / 10 / 4
18.9% KP
12,826
10.6% share
13,432g
258 CS · 8/m
52ov7#5252
Nidalee · Jungle
15 / 1 / 8
62.2% KP
30,387
25.1% share
17,461g
231 CS · 7.1/m
Last light#KR1
Lux · Mid
5 / 4 / 12
45.9% KP
26,450
21.9% share
11,786g
219 CS · 6.8/m
긴장해라 구마유시#RANK0
Caitlyn · ADC
11 / 4 / 11
59.5% KP
37,723
31.2% share
20,975g
342 CS · 10.5/m
抖音安安的金克丝#ovo
Bard · Support
3 / 6 / 21
64.9% KP
13,447
11.1% share
10,300g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
