Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 88 days ago
8 / 3 / 10
K / D / A
40%
Kill participation
1,118.3
Damage / min
12,868g
528.8 gold / min
22
10 placed · 2 cleared
230
9.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoqir#KR2
Ambessa · Top
11 / 1 / 6
37.8% KP
24,268
20.4% share
12,961g
224 CS · 9.2/m
douyin风灵jug#pwdd
Hecarim · Jungle
10 / 1 / 12
48.9% KP
19,547
16.4% share
14,212g
250 CS · 10.3/m
Ivory#1012
Syndra · Mid
8 / 3 / 10
40% KP
27,211
22.9% share
12,868g
230 CS · 9.5/m
who am i#6320
Karthus · ADC
9 / 10 / 9
40% KP
30,606
25.7% share
12,193g
173 CS · 7.1/m
오로지실력만을추구#잘할게
Camille · Support
7 / 5 / 13
44.4% KP
17,360
14.6% share
9,164g
29 CS · 1.2/m
Red side
DefeatDouyuTV 050899#KR1
Jax · Top
3 / 16 / 1
20% KP
21,732
28% share
7,943g
130 CS · 5.3/m
1 vs 9#hhh
Poppy · Jungle
2 / 10 / 4
30% KP
10,413
13.4% share
7,849g
117 CS · 4.8/m
Daisy#Irshy
Orianna · Mid
2 / 5 / 4
30% KP
11,241
14.5% share
9,868g
229 CS · 9.4/m
心若不羁路亦无涯#2003
Swain · ADC
6 / 7 / 7
65% KP
18,861
24.3% share
10,414g
149 CS · 6.1/m
kjkkjk#9977
Pantheon · Support
7 / 7 / 4
55% KP
15,362
19.8% share
9,272g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
