Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 85 days ago
14 / 5 / 8
K / D / A
47.8%
Kill participation
1,188.4
Damage / min
17,514g
581.9 gold / min
26
3 placed · 6 cleared
254
8.4 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMVKE Sofm#2244
Gnar · Top
12 / 6 / 6
39.1% KP
30,250
21.5% share
15,206g
260 CS · 8.6/m
52ov7#5252
Nidalee · Jungle
12 / 1 / 19
67.4% KP
28,215
20% share
17,023g
265 CS · 8.8/m
ParisVan#不知名歌手
Galio · Mid
8 / 4 / 18
56.5% KP
36,006
25.6% share
13,134g
213 CS · 7.1/m
Ivory#1012
Yone · ADC
14 / 5 / 8
47.8% KP
35,771
25.4% share
17,514g
254 CS · 8.4/m
yaya#YQFXX
Shen · Support
0 / 6 / 26
56.5% KP
10,607
7.5% share
9,187g
37 CS · 1.2/m
Red side
DefeatWBG招641950117#WBG
Vayne · Top
3 / 11 / 8
50% KP
27,820
24.4% share
11,239g
205 CS · 6.8/m
dayby#moon
Viego · Jungle
3 / 6 / 7
45.5% KP
14,874
13.1% share
11,328g
205 CS · 6.8/m
2008 04 09#KR2
Akali · Mid
7 / 5 / 7
63.6% KP
22,209
19.5% share
13,715g
267 CS · 8.9/m
Bonnie#0314
Jhin · ADC
6 / 10 / 12
81.8% KP
30,781
27% share
14,065g
196 CS · 6.5/m
mtrngrxsyl#6146
Camille · Support
3 / 14 / 9
54.5% KP
18,271
16% share
8,928g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
