Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 85 days ago
11 / 12 / 15
K / D / A
47.3%
Kill participation
746.9
Damage / min
18,244g
394.2 gold / min
151
77 placed · 5 cleared
75
1.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
3
Baron
13
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOne Last Kiss#哔哩哔哩
Cassiopeia · Top
6 / 14 / 13
35.8% KP
44,360
21.8% share
17,906g
336 CS · 7.3/m
1 vs 9#hhh
Rek'Sai · Jungle
11 / 8 / 11
41.5% KP
34,040
16.7% share
20,285g
282 CS · 6.1/m
바나나 마시멜로#2013
Syndra · Mid
10 / 5 / 15
47.2% KP
40,152
19.7% share
19,403g
286 CS · 6.2/m
NinjaKiwi#KoR
Varus · ADC
15 / 13 / 15
56.6% KP
51,789
25.4% share
27,928g
406 CS · 8.8/m
문영화#KR1
Pyke · Support
11 / 15 / 22
62.3% KP
33,217
16.3% share
17,504g
57 CS · 1.2/m
Red side
Victory흠냐냥#1107
Irelia · Top
7 / 12 / 18
45.5% KP
26,281
13.1% share
19,328g
325 CS · 7/m
사랑비#111
Taliyah · Jungle
15 / 10 / 18
60% KP
44,500
22.2% share
23,332g
312 CS · 6.7/m
네 요#ね よ
Ryze · Mid
11 / 14 / 15
47.3% KP
42,245
21.1% share
21,471g
353 CS · 7.6/m
망 령#KR7
Yunara · ADC
11 / 5 / 17
50.9% KP
52,434
26.2% share
28,331g
422 CS · 9.1/m
Ivory#1012
Pantheon · Support
11 / 12 / 15
47.3% KP
34,568
17.3% share
18,244g
75 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
