Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 78 days ago
2 / 11 / 8
K / D / A
33.3%
Kill participation
855.6
Damage / min
17,569g
427.8 gold / min
33
16 placed · 3 cleared
344
8.4 CS / min
Objective control
3
Dragons
3
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlove draco#DRACO
Fiora · Top
9 / 17 / 5
46.7% KP
45,036
29.1% share
15,601g
227 CS · 5.5/m
NS Ark#Lost
Aatrox · Jungle
1 / 7 / 11
40% KP
22,575
14.6% share
15,891g
303 CS · 7.4/m
抖音纯路人ttt#sry
Ekko · Mid
16 / 7 / 2
60% KP
45,390
29.3% share
22,109g
340 CS · 8.3/m
Ivory#1012
Yone · ADC
2 / 11 / 8
33.3% KP
35,136
22.7% share
17,569g
344 CS · 8.4/m
상상의 너머#KR1
Taric · Support
2 / 12 / 14
53.3% KP
6,875
4.4% share
11,731g
34 CS · 0.8/m
Red side
VictoryJeff Yan#HYPE
Vayne · Top
17 / 7 / 8
46.3% KP
53,646
25.3% share
19,440g
281 CS · 6.8/m
악마의삶 이종하#KR1
Lee Sin · Jungle
17 / 6 / 18
64.8% KP
49,692
23.4% share
19,788g
260 CS · 6.3/m
히트맨#ddddd
Xerath · Mid
8 / 4 / 27
64.8% KP
66,102
31.1% share
19,728g
317 CS · 7.7/m
da0#s 2
Galio · ADC
5 / 9 / 22
50% KP
26,207
12.3% share
15,251g
208 CS · 5.1/m
홍길동#3636
Bard · Support
7 / 4 / 28
64.8% KP
16,577
7.8% share
13,464g
46 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
