Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 77 days ago
13 / 9 / 8
K / D / A
37.5%
Kill participation
1,037.1
Damage / min
16,645g
522.1 gold / min
37
12 placed · 4 cleared
226
7.1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat한 냐#KR3
Qiyana · Top
12 / 10 / 3
37.5% KP
35,474
22.9% share
14,917g
249 CS · 7.8/m
185cm80kg18cm#윤승준
Ekko · Jungle
8 / 10 / 5
32.5% KP
24,937
16.1% share
13,325g
194 CS · 6.1/m
Lactea Rx#KR1
Galio · Mid
10 / 8 / 11
52.5% KP
44,813
28.9% share
15,711g
225 CS · 7.1/m
IntersteIlar#天狐ハク
Ezreal · ADC
5 / 15 / 4
22.5% KP
33,038
21.3% share
12,401g
192 CS · 6/m
천조자조#응 애
Nautilus · Support
5 / 13 / 9
35% KP
16,789
10.8% share
10,148g
34 CS · 1.1/m
Red side
VictoryIvory#1012
Gnar · Top
13 / 9 / 8
37.5% KP
33,065
21.3% share
16,645g
226 CS · 7.1/m
샷건치다가손목에골절난강지혁#GEN
Sylas · Jungle
16 / 6 / 14
53.6% KP
32,731
21.1% share
17,379g
211 CS · 6.6/m
사 자#ΚR1
Talon · Mid
13 / 10 / 8
37.5% KP
35,148
22.6% share
14,519g
235 CS · 7.4/m
치킨식는중#5775
Brand · ADC
11 / 8 / 16
48.2% KP
39,075
25.2% share
16,332g
238 CS · 7.5/m
니 아#KR01
Bard · Support
3 / 7 / 34
66.1% KP
15,199
9.8% share
11,399g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
