Match history
Locke champion portrait

Locke

Defeat

Ranked Solo/Duo · 76 days ago

24:51Live Riot data

6 / 13 / 6

K / D / A

50%

Kill participation

764.1

Damage / min

9,114g

366.8 gold / min

18

6 placed · 3 cleared

140

5.6 CS / min

Objective control

Blue side

2

Dragons

1

Baron

8

Towers

1

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Viktor+180 gold / -22 CS

Difference from the opponent Riot assigned to your role.

15. minute · Viktor-1,182 gold / -24 CS

Difference from the opponent Riot assigned to your role.

20. minute · Viktor-2,375 gold / -35 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1182 gold and -24 CS versus Viktor.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

13 recorded deaths; first at 4:24.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2794,5576,8369,1140:006:1212:2518:3824:51
Locke: 9,114

Events and purchases

Kill · Jax → Viktor
Kill · LeBlanc → Jax
Kill · Locke → Vi
Kill · Briar → LeBlanc
Kill · Locke → Xerath
Kill · Vi → Briar
Kill · Vi → Locke
Kill · Viktor → Locke
Kill · Vladimir → Xerath
Kill · Vi → Briar
Kill · Viktor → Jax
Kill · Briar → Viktor
Kill · Locke → LeBlanc
Kill · Briar → Vi
Kill · Vi → Locke
Kill · Map → Briar
Kill · Briar → LeBlanc
Kill · Vi → Locke
Kill · Briar → Viktor
Kill · Vi → Briar
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · LeBlanc → Locke
Kill · Riven → Jax
Kill · Viktor → Locke
Objective · Vi · Cloud Dragon
Kill · Riven → Garen
Kill · Viktor → Locke
Kill · Viktor → Briar
Kill · LeBlanc → Locke
Kill · Vi → Vladimir
Kill · LeBlanc → Jax
Kill · Briar → Viktor
Kill · Viktor → Briar
Kill · Briar → LeBlanc
Building destroyed · LeBlanc · Outer turret
Kill · Vladimir → Viktor
Kill · Vladimir → LeBlanc
Kill · Briar → Vi
Objective · Briar · Rift Herald
Kill · LeBlanc → Vladimir
Kill · Garen → Riven
Kill · Garen → LeBlanc
Building destroyed · Garen · Outer turret
Kill · Locke → Xerath
Objective · Vi · Infernal Dragon
Kill · Vi → Vladimir
Kill · Briar → Vi
Kill · Viktor → Briar

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
36 / 24 / 4458,076g · 101,614 damage
PlayerKDA · KPDamageGold · CSItems
Riven champion portrait

04년생태우형이야#1234

Riven · Top

6 / 2 / 1

19.4% KP

13,648

13.4% share

11,191g

213 CS · 8.6/m

Vi champion portrait

도발소환#KR1

Vi · Jungle

12 / 5 / 9

58.3% KP

21,999

21.6% share

13,982g

177 CS · 7.1/m

Viktor champion portrait

자야기군서#子夜寄君書

Viktor · Mid

13 / 5 / 11

66.7% KP

34,190

33.6% share

13,862g

197 CS · 7.9/m

Xerath champion portrait

경완식 돈까스#KR1

Xerath · ADC

0 / 5 / 7

19.4% KP

15,810

15.6% share

9,955g

186 CS · 7.5/m

LeBlanc champion portrait

月が綺麗ねと言われたい#0511

LeBlanc · Support

5 / 7 / 16

58.3% KP

15,967

15.7% share

9,086g

15 CS · 0.6/m

Red side

Defeat
24 / 37 / 3052,062g · 74,765 damage
PlayerKDA · KPDamageGold · CSItems
Garen champion portrait

b87ui#Miss

Garen · Top

2 / 3 / 1

12.5% KP

11,962

16% share

10,732g

206 CS · 8.3/m

Briar champion portrait

광 녀#W딸깍

Briar · Jungle

11 / 9 / 7

75% KP

23,358

31.2% share

14,748g

180 CS · 7.2/m

Locke champion portrait

Ivory#1012

Locke · Mid

6 / 13 / 6

50% KP

18,987

25.4% share

9,114g

140 CS · 5.6/m

Vladimir champion portrait

Limen#BOF21

Vladimir · ADC

4 / 5 / 5

37.5% KP

11,691

15.6% share

10,285g

202 CS · 8.1/m

Jax champion portrait

hins#KR2

Jax · Support

1 / 7 / 11

50% KP

8,767

11.7% share

7,183g

26 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.