Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 75 days ago
14 / 8 / 15
K / D / A
74.4%
Kill participation
1,904.6
Damage / min
18,333g
625 gold / min
22
10 placed · 1 cleared
233
7.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySavage#KR1
Jax · Top
8 / 6 / 18
57.8% KP
24,394
19.4% share
14,050g
202 CS · 6.9/m
雨月熙QAQ#逆天邪神
Bel'Veth · Jungle
17 / 9 / 7
53.3% KP
23,406
18.6% share
17,324g
202 CS · 6.9/m
Crack#0221
Akali · Mid
8 / 10 / 12
44.4% KP
32,043
25.5% share
11,474g
176 CS · 6/m
강하다 별#123
Sylas · ADC
8 / 7 / 19
60% KP
30,508
24.3% share
14,208g
182 CS · 6.2/m
FA Kingdo#意贯一
Leona · Support
4 / 7 / 27
68.9% KP
15,263
12.2% share
10,732g
37 CS · 1.3/m
Red side
Defeat거대 유성#판테온
Pantheon · Top
11 / 9 / 13
61.5% KP
26,869
19.3% share
12,468g
132 CS · 4.5/m
185cm80kg18cm#윤승준
Viego · Jungle
4 / 13 / 11
38.5% KP
11,790
8.5% share
11,088g
155 CS · 5.3/m
Lets 故#AMIN
Yone · Mid
6 / 5 / 10
41% KP
24,792
17.8% share
13,161g
251 CS · 8.6/m
Ivory#1012
Kai'Sa · ADC
14 / 8 / 15
74.4% KP
55,867
40.1% share
18,333g
233 CS · 7.9/m
wodexinhaoteng#kr33
Camille · Support
4 / 10 / 20
61.5% KP
19,903
14.3% share
10,542g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
