Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 75 days ago
8 / 5 / 8
K / D / A
41%
Kill participation
967.5
Damage / min
15,528g
478.3 gold / min
44
11 placed · 9 cleared
264
8.1 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIvory#1012
Gnar · Top
8 / 5 / 8
41% KP
31,413
22.3% share
15,528g
264 CS · 8.1/m
FA Kingdo#意贯一
Hecarim · Jungle
5 / 3 / 23
71.8% KP
22,711
16.1% share
16,275g
281 CS · 8.7/m
uii6tee#kr11
Akali · Mid
12 / 5 / 9
53.8% KP
31,933
22.6% share
15,557g
292 CS · 9/m
맘이멍들었죠#0128
Miss Fortune · ADC
11 / 7 / 17
71.8% KP
44,832
31.8% share
20,071g
276 CS · 8.5/m
dy灰白鬼怪#路过人间
Nautilus · Support
3 / 8 / 22
64.1% KP
10,108
7.2% share
9,743g
25 CS · 0.8/m
Red side
Defeatfaintheart#123
Sylas · Top
12 / 5 / 4
57.1% KP
37,902
27.8% share
16,658g
274 CS · 8.4/m
Chinwan#小秦王
Wukong · Jungle
5 / 8 / 9
50% KP
15,688
11.5% share
12,298g
197 CS · 6.1/m
라 떼#셀린공주
Orianna · Mid
5 / 6 / 13
64.3% KP
37,930
27.8% share
12,819g
228 CS · 7/m
Jeff Yan#HYPE
Kai'Sa · ADC
6 / 12 / 10
57.1% KP
40,165
29.5% share
15,215g
245 CS · 7.5/m
yaya#YQFXX
Taric · Support
0 / 8 / 20
71.4% KP
4,611
3.4% share
8,973g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
