Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 74 days ago
2 / 10 / 12
K / D / A
48.3%
Kill participation
837
Damage / min
12,519g
348.4 gold / min
30
6 placed · 6 cleared
236
6.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPizano#KR1
Aatrox · Top
7 / 7 / 9
55.2% KP
31,105
23.7% share
14,179g
262 CS · 7.3/m
악마의삶 이종하#KR1
Vi · Jungle
8 / 4 / 14
75.9% KP
30,420
23.1% share
15,828g
247 CS · 6.9/m
ParisVan#不知名歌手
Locke · Mid
6 / 4 / 6
41.4% KP
20,559
15.6% share
14,158g
275 CS · 7.7/m
Kog#КR1
Kog'Maw · ADC
6 / 8 / 9
51.7% KP
30,231
23% share
16,092g
249 CS · 6.9/m
안 오면 죽을게#1116
Bard · Support
2 / 6 / 19
72.4% KP
19,137
14.6% share
10,161g
37 CS · 1/m
Red side
VictoryStandard#811
Vayne · Top
5 / 5 / 8
44.8% KP
34,565
22.6% share
14,887g
251 CS · 7/m
La La Land#라라랜드
Lee Sin · Jungle
9 / 4 / 11
69% KP
27,120
17.8% share
18,411g
263 CS · 7.3/m
Ivory#1012
Galio · Mid
2 / 10 / 12
48.3% KP
30,075
19.7% share
12,519g
236 CS · 6.6/m
츄 츄#초 갓
Cho'Gath · ADC
10 / 3 / 7
58.6% KP
43,116
28.2% share
16,993g
295 CS · 8.2/m
Erebia#111
Elise · Support
3 / 7 / 16
65.5% KP
17,880
11.7% share
10,537g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
