Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 72 days ago
11 / 2 / 5
K / D / A
37.2%
Kill participation
806.7
Damage / min
12,933g
496.8 gold / min
23
6 placed · 4 cleared
198
7.6 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBean#커피빈
Ambessa · Top
13 / 6 / 8
48.8% KP
35,800
29.2% share
14,118g
196 CS · 7.5/m
첫눈이 내리면 좋겠어#2009
Xin Zhao · Jungle
8 / 6 / 19
62.8% KP
26,655
21.7% share
12,312g
156 CS · 6/m
지식의저주#무지의축복
Orianna · Mid
8 / 4 / 19
62.8% KP
27,955
22.8% share
11,746g
176 CS · 6.8/m
Ivory#1012
Sylas · ADC
11 / 2 / 5
37.2% KP
21,002
17.1% share
12,933g
198 CS · 7.6/m
숨고름#asd
Rell · Support
3 / 6 / 25
65.1% KP
11,325
9.2% share
9,527g
20 CS · 0.8/m
Red side
Defeatpuppyxi#1123
Irelia · Top
10 / 12 / 8
75% KP
32,660
29.4% share
13,793g
219 CS · 8.4/m
Jaydenn#JD1
Lee Sin · Jungle
3 / 9 / 9
50% KP
15,226
13.7% share
9,338g
122 CS · 4.7/m
起风了#CCC
Karma · Mid
2 / 8 / 13
62.5% KP
20,096
18.1% share
7,961g
142 CS · 5.5/m
Yuny#유니짜장맨
Viktor · ADC
8 / 5 / 6
58.3% KP
34,335
30.9% share
16,035g
235 CS · 9/m
상상의 너머#KR1
Rakan · Support
1 / 9 / 17
75% KP
8,650
7.8% share
8,180g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
