Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 70 days ago
6 / 6 / 16
K / D / A
64.7%
Kill participation
910.7
Damage / min
16,315g
421.6 gold / min
52
8 placed · 13 cleared
322
8.3 CS / min
Objective control
1
Dragons
3
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat로 컨#0214
Varus · Top
11 / 7 / 9
52.6% KP
47,460
32.8% share
19,490g
338 CS · 8.7/m
239476#1111
Wukong · Jungle
7 / 6 / 12
50% KP
20,425
14.1% share
15,272g
241 CS · 6.2/m
Karis#KR4
Jayce · Mid
9 / 8 / 11
52.6% KP
37,446
25.8% share
16,537g
291 CS · 7.5/m
라티오스#0406
Cassiopeia · ADC
10 / 6 / 6
42.1% KP
32,454
22.4% share
17,115g
279 CS · 7.2/m
sk하이닉스#9486
Rakan · Support
1 / 7 / 20
55.3% KP
7,096
4.9% share
10,787g
34 CS · 0.9/m
Red side
Victory날쌘 화살 신태민#FA1
Tristana · Top
10 / 10 / 10
58.8% KP
43,321
24.8% share
16,727g
247 CS · 6.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
12 / 4 / 12
70.6% KP
37,480
21.4% share
22,443g
419 CS · 10.8/m
Ivory#1012
Galio · Mid
6 / 6 / 16
64.7% KP
35,246
20.2% share
16,315g
322 CS · 8.3/m
Fluffy#qwe
Viktor · ADC
4 / 5 / 12
47.1% KP
46,494
26.6% share
16,503g
279 CS · 7.2/m
정 진#이용승
Shen · Support
2 / 13 / 21
67.6% KP
12,288
7% share
11,486g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
