Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 67 days ago
6 / 7 / 3
K / D / A
40.9%
Kill participation
807.5
Damage / min
16,463g
527.9 gold / min
25
7 placed · 5 cleared
318
10.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGod knows#Lqh
Olaf · Top
5 / 11 / 4
40.9% KP
23,944
20.5% share
12,988g
252 CS · 8.1/m
抖音 威某人#wmr
Fiddlesticks · Jungle
6 / 6 / 10
72.7% KP
24,865
21.3% share
12,672g
184 CS · 5.9/m
Ivory#1012
Yone · Mid
6 / 7 / 3
40.9% KP
25,179
21.6% share
16,463g
318 CS · 10.2/m
REDRED#따바라
Kalista · ADC
2 / 16 / 3
22.7% KP
25,533
21.9% share
10,808g
203 CS · 6.5/m
qweasdqweasdb#1372
Renata Glasc · Support
3 / 6 / 10
59.1% KP
17,098
14.7% share
9,646g
27 CS · 0.9/m
Red side
VictoryHowling#hobin
Jax · Top
9 / 5 / 5
30.4% KP
26,969
18.5% share
13,731g
227 CS · 7.3/m
준 밍#KR2
Lee Sin · Jungle
17 / 1 / 14
67.4% KP
37,233
25.6% share
18,208g
249 CS · 8/m
lingyo#6511
Annie · Mid
3 / 7 / 18
45.7% KP
31,415
21.6% share
12,513g
186 CS · 6/m
Whymesodiao#jiaq3
Viktor · ADC
12 / 5 / 15
58.7% KP
39,782
27.4% share
16,252g
260 CS · 8.3/m
YdBB#0107
Poppy · Support
5 / 4 / 15
43.5% KP
10,019
6.9% share
9,537g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
