Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 65 days ago
6 / 6 / 11
K / D / A
70.8%
Kill participation
735
Damage / min
17,088g
426.3 gold / min
64
11 placed · 15 cleared
271
6.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
4
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySavage#KR1
Pantheon · Top
5 / 6 / 15
44.4% KP
42,854
20.9% share
14,429g
234 CS · 5.8/m
CƯỜNG CƠ TRƯỞNG#RANK1
Qiyana · Jungle
12 / 4 / 15
60% KP
52,090
25.4% share
21,630g
289 CS · 7.2/m
DK Despair#안 산
Locke · Mid
21 / 4 / 2
51.1% KP
48,798
23.8% share
21,411g
335 CS · 8.4/m
Fluffy#qwe
Xayah · ADC
7 / 8 / 20
60% KP
51,170
25% share
20,869g
344 CS · 8.6/m
kingpo54#KR1
Rell · Support
0 / 2 / 30
66.7% KP
9,809
4.8% share
11,489g
39 CS · 1/m
Red side
Defeat기리보이혁갓#아입니두
Nasus · Top
6 / 11 / 4
41.7% KP
31,288
24.8% share
14,909g
269 CS · 6.7/m
Ivory#1012
Sylas · Jungle
6 / 6 / 11
70.8% KP
29,463
23.4% share
17,088g
271 CS · 6.8/m
적당한게 좋아#KR1
Ryze · Mid
1 / 12 / 4
20.8% KP
18,888
15% share
14,289g
324 CS · 8.1/m
로 컨#0214
Kai'Sa · ADC
10 / 5 / 6
66.7% KP
41,759
33.1% share
24,163g
455 CS · 11.4/m
Hate you#1210
Shen · Support
1 / 11 / 12
54.2% KP
4,732
3.8% share
10,076g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
