Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 65 days ago
4 / 7 / 12
K / D / A
48.5%
Kill participation
854.9
Damage / min
11,303g
454.2 gold / min
26
10 placed · 3 cleared
212
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Olaf · Top
0 / 8 / 6
20.7% KP
12,714
14% share
8,166g
155 CS · 6.2/m
songman#KR11
Jarvan IV · Jungle
5 / 8 / 16
72.4% KP
17,490
19.3% share
12,069g
171 CS · 6.9/m
메탈가루몬#0509
Locke · Mid
14 / 8 / 4
62.1% KP
25,365
28% share
12,080g
195 CS · 7.8/m
심규제#심규제
Kai'Sa · ADC
9 / 4 / 2
37.9% KP
23,165
25.5% share
14,113g
264 CS · 10.6/m
T1 에테르#1225
Neeko · Support
1 / 5 / 15
55.2% KP
12,016
13.2% share
7,631g
29 CS · 1.2/m
Red side
VictoryDK Nevid#동두천왕
Tryndamere · Top
16 / 6 / 1
51.5% KP
42,251
43% share
16,428g
227 CS · 9.1/m
BFX Slayer#0415
Shyvana · Jungle
8 / 7 / 9
51.5% KP
17,060
17.4% share
13,873g
210 CS · 8.4/m
Ivory#1012
Vex · Mid
4 / 7 / 12
48.5% KP
21,273
21.7% share
11,303g
212 CS · 8.5/m
Suyek#夙夜yuu
Katarina · ADC
5 / 1 / 10
45.5% KP
11,962
12.2% share
12,977g
208 CS · 8.4/m
아키아#AKIA
Shen · Support
0 / 8 / 15
45.5% KP
5,704
5.8% share
7,128g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
