Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 62 days ago
11 / 9 / 9
K / D / A
46.5%
Kill participation
1,104.3
Damage / min
15,306g
554.9 gold / min
16
10 placed · 1 cleared
211
7.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory정 진#이용승
Varus · Top
6 / 7 / 10
37.2% KP
30,866
23.1% share
13,174g
205 CS · 7.4/m
xiaofang#qaq
Qiyana · Jungle
13 / 10 / 7
46.5% KP
29,645
22.1% share
15,511g
164 CS · 5.9/m
Ivory#1012
Nasus · Mid
11 / 9 / 9
46.5% KP
30,461
22.8% share
15,306g
211 CS · 7.6/m
qweasdqweasdqw#KR1
Ezreal · ADC
9 / 8 / 10
44.2% KP
33,009
24.7% share
14,474g
218 CS · 7.9/m
박 씨#KR123
Bard · Support
4 / 10 / 21
58.1% KP
9,874
7.4% share
9,737g
15 CS · 0.5/m
Red side
Defeatsuis#kr7
Camille · Top
15 / 8 / 5
45.5% KP
23,541
18% share
11,380g
113 CS · 4.1/m
망고짱#8468
Kindred · Jungle
10 / 10 / 12
50% KP
29,074
22.2% share
14,127g
169 CS · 6.1/m
모든일은같이#KR1
Annie · Mid
7 / 11 / 15
50% KP
36,298
27.7% share
10,442g
145 CS · 5.3/m
나아침먹고싶어#7401
Jhin · ADC
10 / 3 / 11
47.7% KP
29,735
22.7% share
14,286g
219 CS · 7.9/m
25hdp#JDG
Karma · Support
2 / 11 / 20
50% KP
12,357
9.4% share
8,620g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
