Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 61 days ago
4 / 8 / 4
K / D / A
47.1%
Kill participation
1,123.5
Damage / min
11,925g
482.8 gold / min
17
10 placed · 1 cleared
240
9.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat신을 따르는 소년#KR13
Twisted Fate · Top
3 / 10 / 3
35.3% KP
10,567
15.6% share
9,115g
155 CS · 6.3/m
허수아비#무적이야
Ivern · Jungle
4 / 3 / 8
70.6% KP
7,276
10.8% share
10,129g
157 CS · 6.4/m
Ivory#1012
Corki · Mid
4 / 8 / 4
47.1% KP
27,751
41% share
11,925g
240 CS · 9.7/m
히트맨#ddddd
Xerath · ADC
5 / 6 / 5
58.8% KP
15,465
22.9% share
11,041g
155 CS · 6.3/m
평 타#BASIC
Poppy · Support
1 / 4 / 10
64.7% KP
6,587
9.7% share
6,758g
20 CS · 0.8/m
Red side
Victory어색했#7766
Fiora · Top
12 / 2 / 0
38.7% KP
18,070
24.8% share
14,116g
231 CS · 9.4/m
Chinwan#小秦王
Taliyah · Jungle
3 / 5 / 5
25.8% KP
11,919
16.4% share
10,968g
202 CS · 8.2/m
Karis#KR4
Yone · Mid
4 / 4 / 8
38.7% KP
13,976
19.2% share
11,592g
228 CS · 9.2/m
DK Smash#KR7
Lucian · ADC
11 / 3 / 1
38.7% KP
25,298
34.8% share
14,701g
265 CS · 10.7/m
요네 go home#xxxww
Milio · Support
1 / 4 / 17
58.1% KP
3,510
4.8% share
8,316g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
