Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 60 days ago
10 / 6 / 6
K / D / A
34%
Kill participation
1,021.2
Damage / min
19,741g
492.1 gold / min
25
5 placed · 3 cleared
353
8.8 CS / min
Objective control
1
Dragons
3
Baron
8
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPerfecT#132
Olaf · Top
16 / 5 / 8
57.1% KP
46,115
22.4% share
20,530g
329 CS · 8.2/m
사랑합니다#K T
Sylas · Jungle
3 / 9 / 21
57.1% KP
31,115
15.1% share
17,010g
262 CS · 6.5/m
적당한게 좋아#KR1
Zed · Mid
7 / 11 / 7
33.3% KP
55,762
27.1% share
19,182g
316 CS · 7.9/m
DK Lucid#KR1
Kai'Sa · ADC
14 / 11 / 5
45.2% KP
53,529
26% share
24,683g
327 CS · 8.2/m
OwO#43351
Skarner · Support
2 / 11 / 19
50% KP
19,121
9.3% share
12,388g
31 CS · 0.8/m
Red side
Defeat데이터얻는계정#지나갈게요
Vayne · Top
6 / 13 / 8
29.8% KP
36,053
19.9% share
15,611g
293 CS · 7.3/m
plokijuhyg#yyc04
Lee Sin · Jungle
11 / 11 / 12
48.9% KP
39,903
22% share
17,465g
240 CS · 6/m
Ivory#1012
Ekko · Mid
10 / 6 / 6
34% KP
40,966
22.6% share
19,741g
353 CS · 8.8/m
봄방학기간#KR1
Seraphine · ADC
10 / 8 / 20
63.8% KP
38,981
21.5% share
20,543g
310 CS · 7.7/m
Bluffing#1207
Shen · Support
10 / 4 / 23
70.2% KP
25,647
14.1% share
14,591g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
