Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 60 days ago
10 / 5 / 12
K / D / A
51.2%
Kill participation
991
Damage / min
15,520g
482.5 gold / min
31
2 placed · 11 cleared
219
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이직로그#0904
Olaf · Top
10 / 6 / 8
41.9% KP
39,480
25.4% share
14,441g
228 CS · 7.1/m
03년생양띠김연우돈갚아라#탁현종
Lee Sin · Jungle
6 / 4 / 18
55.8% KP
24,859
16% share
13,267g
193 CS · 6/m
Ivory#1012
Fizz · Mid
10 / 5 / 12
51.2% KP
31,876
20.5% share
15,520g
219 CS · 6.8/m
정 진#이용승
Kalista · ADC
17 / 5 / 11
65.1% KP
49,628
32% share
19,185g
289 CS · 9/m
SUPKING#1015
Taric · Support
0 / 8 / 30
69.8% KP
9,457
6.1% share
9,775g
44 CS · 1.4/m
Red side
Defeatsongman#KR11
K'Sante · Top
6 / 7 / 12
66.7% KP
32,123
22.7% share
13,113g
212 CS · 6.6/m
Sharvel#1102
Naafiri · Jungle
9 / 7 / 8
63% KP
28,633
20.2% share
14,213g
201 CS · 6.2/m
gaubeo202#KR1
Orianna · Mid
7 / 7 / 11
66.7% KP
37,138
26.2% share
14,733g
287 CS · 8.9/m
DK Smash#KR7
Taliyah · ADC
4 / 6 / 16
74.1% KP
27,966
19.7% share
14,672g
300 CS · 9.3/m
기빠이#간바레
Camille · Support
1 / 16 / 11
44.4% KP
15,950
11.2% share
8,209g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
