Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 60 days ago
9 / 6 / 7
K / D / A
59.3%
Kill participation
1,201.4
Damage / min
13,847g
536.7 gold / min
16
11 placed · 1 cleared
234
9.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat纳祖芒荣耀#카나인
K'Sante · Top
7 / 7 / 3
52.6% KP
26,634
28.2% share
9,762g
146 CS · 5.7/m
sleep late#0606
Zyra · Jungle
4 / 2 / 8
63.2% KP
21,614
22.9% share
11,820g
213 CS · 8.3/m
적당한게 좋아#KR1
Yone · Mid
3 / 7 / 4
36.8% KP
14,379
15.2% share
10,605g
190 CS · 7.4/m
로 컨#0214
Ezreal · ADC
3 / 5 / 1
21.1% KP
21,529
22.8% share
12,786g
257 CS · 10/m
Eterna1Feather#雨宫优子
Pantheon · Support
2 / 6 / 4
31.6% KP
10,167
10.8% share
7,407g
34 CS · 1.3/m
Red side
VictoryMaddakElolmot#sad
Maokai · Top
2 / 4 / 14
59.3% KP
16,674
18.9% share
9,321g
157 CS · 6.1/m
v99l#Miss
Bel'Veth · Jungle
11 / 5 / 8
70.4% KP
17,881
20.3% share
13,874g
186 CS · 7.2/m
Ivory#1012
Syndra · Mid
9 / 6 / 7
59.3% KP
30,996
35.1% share
13,847g
234 CS · 9.1/m
Suyek#夙夜yuu
Katarina · ADC
4 / 3 / 4
29.6% KP
7,387
8.4% share
11,249g
221 CS · 8.6/m
6두콩#KR1
Senna · Support
1 / 1 / 18
70.4% KP
15,314
17.4% share
9,182g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
