Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 60 days ago
7 / 4 / 12
K / D / A
65.5%
Kill participation
967.9
Damage / min
15,908g
468.8 gold / min
25
11 placed · 3 cleared
295
8.7 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrench bulldogO#KR1
Zilean · Top
3 / 3 / 12
50% KP
34,689
24% share
13,549g
249 CS · 7.3/m
엘 에이 씨티#LA CT
Graves · Jungle
13 / 6 / 5
60% KP
36,237
25% share
17,765g
268 CS · 7.9/m
꼬마딩구리#KR1
Orianna · Mid
5 / 8 / 15
66.7% KP
37,987
26.2% share
13,662g
247 CS · 7.3/m
漆黒の氷と炎の魔法使い#KR123
Tristana · ADC
4 / 5 / 7
36.7% KP
24,846
17.2% share
15,679g
300 CS · 8.8/m
抖音丶只花棉#cetus
Rell · Support
5 / 8 / 17
73.3% KP
10,997
7.6% share
10,919g
41 CS · 1.2/m
Red side
Victory得之坦然 失之淡然#mhx
Nasus · Top
3 / 7 / 11
48.3% KP
20,273
14.7% share
12,659g
206 CS · 6.1/m
CESIOES#NICE
Kindred · Jungle
10 / 9 / 9
65.5% KP
31,437
22.8% share
17,526g
225 CS · 6.6/m
Ivory#1012
Syndra · Mid
7 / 4 / 12
65.5% KP
32,845
23.9% share
15,908g
295 CS · 8.7/m
Asa#ε з
Yunara · ADC
7 / 5 / 11
62.1% KP
43,533
31.6% share
21,117g
363 CS · 10.7/m
44교시 생존수업#화요웹툰
Alistar · Support
2 / 5 / 22
82.8% KP
9,620
7% share
10,331g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
