Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 59 days ago
3 / 9 / 9
K / D / A
80%
Kill participation
645.7
Damage / min
12,537g
426.9 gold / min
24
6 placed · 8 cleared
267
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPerfecT#132
Ambessa · Top
2 / 3 / 11
43.3% KP
29,442
21.9% share
11,169g
214 CS · 7.3/m
타 잔#KR1
Lee Sin · Jungle
9 / 3 / 14
76.7% KP
29,918
22.2% share
14,380g
209 CS · 7.1/m
Wonderwall#mid
Orianna · Mid
6 / 1 / 7
43.3% KP
30,502
22.7% share
14,517g
281 CS · 9.6/m
나아침먹고싶어#7401
Aphelios · ADC
11 / 4 / 6
56.7% KP
31,091
23.1% share
17,648g
278 CS · 9.5/m
Bluffing#1207
Galio · Support
2 / 4 / 17
63.3% KP
13,579
10.1% share
9,273g
31 CS · 1.1/m
Red side
Defeat世一上天灰灰#Riven
Camille · Top
2 / 3 / 6
53.3% KP
19,158
21.2% share
9,914g
217 CS · 7.4/m
vinaka#KR1
Cho'Gath · Jungle
7 / 4 / 6
86.7% KP
19,514
21.6% share
12,513g
198 CS · 6.7/m
Ivory#1012
Yone · Mid
3 / 9 / 9
80% KP
18,963
21% share
12,537g
267 CS · 9.1/m
Departures#Kami
Syndra · ADC
2 / 8 / 4
40% KP
24,284
26.9% share
11,559g
244 CS · 8.3/m
빠빠라기#KR3
Shen · Support
1 / 6 / 12
86.7% KP
8,372
9.3% share
7,935g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
