Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 59 days ago
4 / 2 / 6
K / D / A
35.7%
Kill participation
672.6
Damage / min
13,773g
476.3 gold / min
30
7 placed · 4 cleared
299
10.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpuppyxi#1123
Dr. Mundo · Top
0 / 6 / 2
16.7% KP
15,977
18.2% share
9,674g
233 CS · 8.1/m
Seven fire#雷霆嘎巴
Talon · Jungle
6 / 5 / 3
75% KP
17,311
19.8% share
14,188g
201 CS · 7/m
평 타#BASIC
Lissandra · Mid
0 / 6 / 4
33.3% KP
21,449
24.5% share
9,125g
238 CS · 8.2/m
you xi#KR1
Kai'Sa · ADC
5 / 6 / 3
66.7% KP
18,213
20.8% share
14,018g
274 CS · 9.5/m
dy晚星白#bin
Pantheon · Support
1 / 6 / 7
66.7% KP
14,697
16.8% share
8,357g
62 CS · 2.1/m
Red side
Victory1Jiang#2003
Gwen · Top
8 / 5 / 4
42.9% KP
40,770
34.5% share
14,349g
265 CS · 9.2/m
악마의삶 이종하#KR1
Locke · Jungle
15 / 0 / 4
67.9% KP
30,076
25.5% share
17,477g
265 CS · 9.2/m
Ivory#1012
Yone · Mid
4 / 2 / 6
35.7% KP
19,450
16.5% share
13,773g
299 CS · 10.3/m
세계평화를축원하다#5905
Jhin · ADC
0 / 4 / 8
28.6% KP
18,645
15.8% share
12,168g
266 CS · 9.2/m
BRO Felix#1012
Bard · Support
1 / 1 / 17
64.3% KP
9,207
7.8% share
8,937g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
