Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 59 days ago
8 / 4 / 8
K / D / A
64%
Kill participation
820.2
Damage / min
13,250g
490.4 gold / min
12
4 placed · 1 cleared
236
8.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cl666#Mio韩服
Tryndamere · Top
9 / 7 / 6
41.7% KP
30,280
26.5% share
14,363g
293 CS · 10.8/m
douyin丶52jug#5252
Elise · Jungle
11 / 3 / 7
50% KP
21,090
18.5% share
13,923g
199 CS · 7.4/m
적당한게 좋아#KR1
Zed · Mid
3 / 4 / 8
30.6% KP
20,233
17.7% share
12,007g
212 CS · 7.8/m
NinjaKiwi#KoR
Tristana · ADC
9 / 4 / 11
55.6% KP
30,956
27.1% share
16,840g
246 CS · 9.1/m
DNS Quantum#KR 1
Nautilus · Support
4 / 7 / 19
63.9% KP
11,661
10.2% share
9,405g
23 CS · 0.9/m
Red side
Defeatburny#6911
Zaahen · Top
9 / 6 / 11
80% KP
38,410
38.8% share
12,266g
193 CS · 7.1/m
得之坦然 失之淡然#mhx
Graves · Jungle
2 / 9 / 12
56% KP
16,282
16.4% share
9,925g
154 CS · 5.7/m
Ivory#1012
Ekko · Mid
8 / 4 / 8
64% KP
22,159
22.4% share
13,250g
236 CS · 8.7/m
뿌영환#KR03
Kai'Sa · ADC
2 / 7 / 2
16% KP
12,756
12.9% share
9,676g
175 CS · 6.5/m
정선이만의 세미 라칸#5525
Camille · Support
4 / 10 / 5
36% KP
9,473
9.6% share
8,140g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
