Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 58 days ago
9 / 6 / 8
K / D / A
41.5%
Kill participation
1,208.9
Damage / min
13,805g
442.9 gold / min
25
13 placed · 0 cleared
261
8.4 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpuppyxi#1123
Dr. Mundo · Top
7 / 10 / 4
35.5% KP
26,937
20.7% share
14,115g
229 CS · 7.3/m
얼러리뚱땅#KR33
Lee Sin · Jungle
10 / 7 / 12
71% KP
30,486
23.4% share
15,701g
233 CS · 7.5/m
wawawv#1701
Corki · Mid
7 / 8 / 8
48.4% KP
27,450
21.1% share
12,753g
229 CS · 7.3/m
피카츄#KR1
Viktor · ADC
5 / 5 / 9
45.2% KP
35,333
27.1% share
13,478g
249 CS · 8/m
SCP 002#GiaTy
Camille · Support
2 / 11 / 10
38.7% KP
10,086
7.7% share
8,978g
51 CS · 1.6/m
Red side
Victory우또기#KR1
Jax · Top
12 / 7 / 4
39% KP
50,252
28.3% share
15,747g
234 CS · 7.5/m
내말들리니왜이렇게말렸어#찬성정
Pantheon · Jungle
6 / 7 / 16
53.7% KP
27,394
15.5% share
14,089g
193 CS · 6.2/m
Ivory#1012
Syndra · Mid
9 / 6 / 8
41.5% KP
37,677
21.3% share
13,805g
261 CS · 8.4/m
im bug#213
Kalista · ADC
9 / 7 / 11
48.8% KP
31,662
17.9% share
16,653g
268 CS · 8.6/m
개초봅#1111
Senna · Support
5 / 4 / 26
75.6% KP
30,318
17.1% share
13,612g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
