Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 58 days ago
5 / 2 / 6
K / D / A
42.3%
Kill participation
1,071.5
Damage / min
11,798g
511.1 gold / min
15
6 placed · 1 cleared
220
9.5 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHowling#hobin
Jax · Top
8 / 2 / 2
38.5% KP
15,066
18.5% share
10,937g
168 CS · 7.3/m
Opinio#1011
Nidalee · Jungle
8 / 1 / 6
53.8% KP
21,480
26.3% share
12,761g
189 CS · 8.2/m
Ivory#1012
Yone · Mid
5 / 2 / 6
42.3% KP
24,733
30.3% share
11,798g
220 CS · 9.5/m
NinjaKiwi#KoR
Tristana · ADC
1 / 7 / 5
23.1% KP
9,889
12.1% share
9,799g
139 CS · 6/m
쵸비캐니언룰러듀로기인#LCK즐팡
Nunu & Willump · Support
4 / 5 / 13
65.4% KP
10,430
12.8% share
8,573g
34 CS · 1.5/m
Red side
DefeatJunhyuq#1002
Kennen · Top
3 / 6 / 4
46.7% KP
18,446
25.9% share
9,615g
189 CS · 8.2/m
와구카운터#아프지
Sylas · Jungle
2 / 3 / 2
26.7% KP
6,156
8.6% share
7,420g
124 CS · 5.4/m
수댕이#가리비칼
Tryndamere · Mid
2 / 9 / 2
26.7% KP
11,387
16% share
7,756g
160 CS · 6.9/m
꼬마딩구리#KR1
Ezreal · ADC
5 / 6 / 4
60% KP
17,632
24.7% share
10,344g
193 CS · 8.4/m
개초봅#1111
Senna · Support
3 / 2 / 7
66.7% KP
17,645
24.8% share
8,958g
50 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
